In this entry you will find a very loose description of the early game more detail on rules will be found in future posts (partly because the rules have changed so much from past versions)
My game started with a focus on area control and ability management. The game starts with several smaller boards being joined together and a few obstacles and areas of interest added in.
 |
| A look at a larger 6 player board |
The green area in the center is 3 different "starting" boards, depending on the number of players there are additional square boards are added (represented by different colors) On the colored player boards everyone would take turns placing 1 large mountain range, 1 small mountain range, and one treasure. After setup players would take turns adding either positive or negative items to the row or column to effect each castle in that row or column.