Just a quick update before bed.
Finished a full game of the latest version of Adrago. This is one of the first full games that have been played that didn't just devolve into a "fix-it" session. There were still plenty of things learned in the process though.
As I haven't explained the current rules most of this won't be of interest except for me...
The Good
had a really close end game score (70 vs 72)
There seemed to be a good bit of acceleration
A variety of options to succeed
A decent flow and repetition of gameplay
The BadAdvisors need to get bumped up in importance and ease of implementation
There are too many"free" action, especially when dealing with movement
Still need to tweak the endgame parameters slightly
The Ugly
staying up late playing the game and having to get up early for work tomorrow
I would love to get this blog caught up to where I am in the actual rules and revisions but too busy right now...
Showing posts with label revisions. Show all posts
Showing posts with label revisions. Show all posts
4.30.2012
4.22.2012
The Teardown
So Adrago was chugging along, making cool progress, but also picking up a lot of baggage along the way. I realized that I was at a pivotal point in the creative process. Do I push forward blindly and hope for the best? I thought about potential tweaks I could do to improve the game but no amount of little changes could get me to where I wanted with Adrago. I assessed what was worth keeping and cut away a lot of features that I thought were key to the game. I'm going to continue to be kind of loose in describing some rules because a lot is out of date and not worth going to heavily into detail, so bear with me.
4.21.2012
Early Revisions
After a few sessions a couple things obviously needed to be tweaked. Early on the main problem was that it took far too long for the game to get rolling, far too many steps between getting cards/tiles and playing those tiles. After a few revisions (buffs in advisor abilities along with a bump in the power of each action) the opposite started to take place.
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